๐ŸŒ Sizeable Planetoid ๐Ÿš€

A LittleBigPlanet-inspired 2D physics sandbox where you draw, connect, and play through levels made entirely from your own imagination.

Ever wished you could just draw a platformer into existence? Sketch platforms out of thin air. Bolt machines together. Wire up sensors. Then jump in and play through your creation — all in real-time.


โœ๏ธ Draw the shape, maybe an Apple?

Drawing a shape

๐ŸŽจ Paint it!

Painting a sticker on the shape

โœ‚๏ธ Let's cut it in half, this'll be a car!

Cutting the shape in half with the eraser

๐ŸŽ๏ธ Adding horse power

Attaching motor bolts to make wheels

๐ŸŽฎ Let's go!

Driving the finished car


โœ๏ธ Draw Anything

Sketch platforms, walls, bridges, and contraptions using freehand drawing or precision line mode. Every stroke becomes a real physics object.

  • ๐ŸŽจ 4 Materials — Wood, Sponge, Glass, and Cardboard — each with unique physics properties
  • ๐ŸŽจ Dynamic or Static — draw objects that fall and tumble, or fixed terrain that stays put
  • ๐ŸŽจ Circle & Square brushes with adjustable size for fine or broad strokes
  • ๐ŸŽจ Paint stickers on your creations with 6 color overlays — Red, Yellow, Blue, Green, Black, and White — using freehand or line mode
  • ๐ŸŽจ Boolean merging automatically fuses overlapping shapes into seamless geometry
  • ๐ŸŽจ Erase with a brush or delete whole objects in a click
  • โ†ฉ๏ธ Undo & Redo — Ctrl+Z / Ctrl+Y to instantly reverse or restore any action while creating

๐Ÿ”ง 7 Connector Tools

Link objects together with physics-based joints to build machines, vehicles, traps, and puzzles:

  • ๐Ÿ”ฉ Bolt — A rigid pin joint. Objects rotate freely around the connection point
  • Bolt connector joining two objects
  • ๐Ÿ”ฉ Elastic — A springy, bouncy connection that stretches and snaps back
  • Elastic connector stretching between objects
  • ๐Ÿ”ฉ Rod — A rigid bar that locks two objects at a fixed distance
  • Rod connector holding objects at fixed distance
  • ๐Ÿ”ฉ String — A cable that hangs slack but holds firm when pulled taut
  • String connector hanging between objects
  • โš™๏ธ Motor Bolt — A powered axle that spins at constant speed. Build wheels, conveyor belts, and rotating platforms
  • Motor bolt spinning an attached object
  • โš™๏ธ Wobble Bolt — An oscillating hinge that rocks back and forth within an angle range
  • Wobble bolt oscillating back and forth
  • โš™๏ธ Piston — A linear actuator that extends and retracts. Create doors, elevators, and crushing traps
  • Piston extending and retracting

All connectors feature stress and breakage — push them too hard and they'll snap!

๐ŸŽฏ Sensors & Automation

Wire up logic to bring your levels to life:

  • ๐Ÿ“ก Proximity Sensor — Detects when something enters a radius. Trigger doors, activate motors, spring traps
  • ๐Ÿ“ก Grab Sensor — Fires when the player grabs an object. Create grab-activated puzzles and mechanisms
  • ๐Ÿ“ก Flexible trigger modes — Single-shot, toggle on/off, or reverse direction
  • ๐Ÿ“ก Connect any sensor to any connector — Chain sensors to motors, pistons, wobble bolts, and more

๐Ÿƒ Platforming Action

Jump into your creations and play:

  • ๐Ÿ•น๏ธ Physics-based movement — Momentum, air control, and weight that feels right
  • ๐Ÿ•น๏ธ Grab sponge objects — Hold Shift to cling to sponge-material surfaces and swing
  • ๐Ÿ•น๏ธ Front & Back layers — Switch between two depth planes to navigate through your level. Walk off a ledge and automatically hop to the other layer if there's ground waiting!
  • ๐Ÿ•น๏ธ Fly mode — Soar freely to survey your level or reach tricky spots
  • ๐Ÿ•น๏ธ Checkpoints & Win Gate — Place respawn points and set a goal for players to reach
  • ๐Ÿ•น๏ธ Deathify tool — Mark any object as deadly. One touch and it's back to the checkpoint!

๐Ÿ’พ Save, Load & Share

Your creations are never lost:

  • ๐Ÿ’พ Save and load levels at any time
  • ๐Ÿ’พ Multiple save slots — Keep as many levels as you want
  • ๐Ÿ’พ Pick up where you left off — Your last level loads automatically

๐ŸŽฎ Controls

Gameplay

  • ๐ŸŽฎ A / D — Move left / right
  • ๐ŸŽฎ Spacebar — Jump
  • ๐ŸŽฎ W / S — Switch to back / front layer
  • ๐ŸŽฎ Shift (Hold) — Grab sponge objects
  • ๐ŸŽฎ O — Toggle fly mode
  • ๐ŸŽฎ C — Enter / exit creation mode
  • ๐ŸŽฎ Escape — Pause menu / Cancel

Creation Mode (Press C)

Tool Switching

  • ๐Ÿ› ๏ธ 1 — Draw tool
  • ๐Ÿ› ๏ธ 2 — Select / Move tool
  • ๐Ÿ› ๏ธ 3 — Eraser tool
  • ๐Ÿ› ๏ธ 4 — Toolbox (connectors & gadgets)
  • ๐Ÿ› ๏ธ P — Pause / unpause physics

Selection & Editing

  • ๐Ÿ› ๏ธ Q — Cycle transform mode (Move / Rotate)
  • ๐Ÿ› ๏ธ G — Glue / unglue selected object
  • ๐Ÿ› ๏ธ F — Bring selected object to front
  • ๐Ÿ› ๏ธ R — Send selected object to back
  • ๐Ÿ› ๏ธ Ctrl+D — Duplicate selected object (while dragging)
  • ๐Ÿ› ๏ธ Ctrl+Z — Undo
  • ๐Ÿ› ๏ธ Ctrl+Y — Redo

Drawing & Stickers

  • ๐Ÿ› ๏ธ Shift (Hold) — Snap line angles to 15ยฐ increments

Mouse

  • ๐Ÿ–ฑ๏ธ Left Click + Drag — Draw strokes / Move objects
  • ๐Ÿ–ฑ๏ธ Left Click — Place tools / Set line points
  • ๐Ÿ–ฑ๏ธ Right Click — Open tools tweak menu / Cancel

๐Ÿ› ๏ธ Built With

  • โœจ Godot 4.6 — Open-source game engine
  • โœจ GDScript — Godot's native scripting language
  • โœจ Sprout Lands & SunnyLand art packs
  • โœจ No AI art/audio assets used — All assets are handcrafted

๐Ÿšง In Development

Sizeable Planetoid is actively being developed! Planned features include:

  • ๐Ÿ”ฎ More sensor types (buttons, switches, magnetic keys)
  • ๐Ÿ”ฎ Emitters and rockets
  • ๐Ÿ”ฎ Hazard effects (electric, flame, explosives)
  • ๐Ÿ”ฎ Community level sharing
  • ๐Ÿ”ฎ Audio and music
  • ๐Ÿ”ฎ Art tailored for the game

๐Ÿ’ฌ Get Involved

Have feedback, ideas, or found a bug?

๐Ÿ“Ž References


Development log